LET'S DO IT TOGETHER
We believe that creating great product starts with finding a great idea. The most valuable thing for any success is an image that lasts. We build ours thanks to the ideas of people we work with. Each one of them is a star in our crown. Because we build it together.
DESIGN
Designing something that someone understands is easy. Designing something that everyone understands is a true craft.
DEVELOPMENT
Writing high quality code is the foundation of high quality product. Inovative look over people's ideas is the secret of our success.
GAME DEVELOPMENT
Love it and you can make a difference! Being a team of a gamers, we are always passionate about the games we make. Keep playing , and you could become the best, keep coding and you can create the best, believe us we know it.
ABOUT THE GAME
Hit Me If You Can is Barabar game.
Barabar is an independent game studio based in London, UK, specialising in developing social, location-based mobile games. Our games use cutting-edge mobile technologies in fun, exciting and unexpected ways, bringing the real world and the game world together. Our team is made up of experienced creatives, coders, culture geeks and analysts, all with the same passion to explore new frontiers in digital entertainment. We have three games in development, and will shortly release our first game, Hit Me If You Can, on iOS.
The game is a new social action/strategy game where two players try to hit each other with flying paint-filled rockets launched from their phones.
The two opponents can be anywhere in the world ñ down the street from each other, or on completely different continents. They take it in turns to load up a paintrocket, line up the shot, gauge the trajectory ñ and launch. The more accurate your shots are, the more points you win!
3. Let your customers know you're available Customers can also book appointments via the Timify iOS and Android apps.
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Hit Me if You Can uses the GPS and compass technology built into mobile phones to turn the real world into a playfield. Players can challenge friends from Facebook and elsewhere to contests, and boost their chances of victory with in-game Power-Ups.
Game by:
Strahil Hadzhiev and Dimitar Karanikolov STUDIO BARABAR
Idea:
Dimitar Karanikolov
Game Experience Design:
Strahil Hadzhiev
3D Artwork:
Strahil Hadzhiev and Dimitar Karanikolov
Motion graphics:
Strahil Hadzhiev
Business DEvelopment:
Konstantin Zlatanov
Trailer Video Production:
ELEKTRICk ME
Original Music and Sound Effects:
Kliment Dichev
Illustrator:
Teodor Furtunov
OUR WORK
Our part of Hit Me If You Can was the game development and creating the API.
Development Team:
Slavi Slavchev
Daniel Vrachev
Milen Vaklinov
Hristo Boyarov
Ivan Kakarov
IT'S WHO WE ARE
“We share the idea that creativity is the bridge between goals and their acomplishment. So give us the Goal, we will give you the Creativity”
-Slavi Slavchev, Founder
Who we are
We are parents, gamers, musicians, runners, inventors, friends, but on the first place professionals. We are passionate to work with people and show them that their ideas can become as real as they always been imagining. When You call us, You are already half way there.
What we do
Our skills are specific and fine-tuned. We are specialists, not generalists. We create visual branding systems that enable organizations to put their best face forward to their audience. This includes everything from the logo, typography, and iconography to website design, app design, and website development.
Why we do it
There are many things that make man waking up every morning. The reason for us is simple strive for perfection. Having happy clients is something that is worth working for, making people's dreams reality is something that is worth living for.
HOW WE WORK
We know that any progress is based on experience. Our ability to learn with time made our products not just competitive , but aslo maximum responsive to the vision of our clients.
THE OFFICE
KEEP LEARNING | KEEP WORKING | KEEP IT REAL
OUR WORK
Let's talk
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